Lance
Keyword Ability. A minion with the Lance keyword has the ability:
When this card enters the realm, it gains a Lance token.
A Lance is an Ordinary, Weapon, artifact token with the text:
Bearer's next strike against units deals +1 damage and strikes first, then Lance breaks.
Further notes:
- There's only one "first strike" window in a fight. More than one Lance confers no extra speed benefit.
- If a unit has multiple Lances, they will each add +1 damage, and all will break after the next strike against a unit.
- Using a Lance is not optional. If a unit is carrying a Lance and strikes a unit, the Lance will be used and break.
- If a unit carrying a Lance strikes a site, the Lance does not break and does not confer additional damage.
- Lances are normal artifacts that can be picked up and dropped as usual.
- When they break, they are removed from the game, like all tokens.
- Since the Lance keyword is triggered effect when the minion enters the realm, if the minion is immediately disabled or silenced when entering the realm due to an ongoing ability, it will not actually gain a Lance token.