
I aimed for 100% of the cards to be on Lovecraft flavor. Wasn't totally successfuly because I also need to make the deck minimally viable.
Gameplan:
1. At the early game use removal magic, mariner's curse, forced movement minions (nixie, sirens, nelly and succubus mainly) and sites to control/deal with threats and stall the match until you can cheat/summon the big hitters.
2. Use monstermorphosis, shapeshift, den of evil, towers, harbinger text, mixes and vermis to summon the big hitters under curve. Giving ether core to a low power voidwalker also works. Or giving your avatar the ether core if you can place him at The Void site. Its preferable to transform frogs into big hitters, frogs come from either croaking swamp or tadpole pool.
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Notes:
i. Most minions are either monster or voidwalkers, sometimes both, in order to tech with monstermorphosis and howl from beyond.
ii. About the collection: use geyser to kill root spiders, snowball to close the game (remember, you can give silver bullet to any unit and cast the magic from it).
iii. Remember to play omphalos to your portals if you can, in order to get the -1 mana discount from portals.
iv. You can switch harbinger for seer while staying on lovecraft theme.
v. In order to bypass Thing in the Ice's genesis, either transform another minion into it (shapeshift and metamorphosis), which makes the genesis not activate, or summon it nearby an active brabbling brook.
vi. Remember monstermorphosis can be used to disable an enemy minion but transforming it in something else is optional.
vii. Position Gloam Toads carefully, it can't take steps but we have a lot of stuff that can move minions around: maelstrom, swap, river rapids, nelly). If you can eventually throw it in an enemy site that's usually a goodplay, otherwise use it for site defense.
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Edits:
23/09/26: The frog sites and monstermorphosis were removed to increase the deck consistency (which isnt much anyways), add them back if you want to double down on the big hitters tech.
23/09/26: Since I'm depending on techs (cheating big hitters in) to have an edge I believe the Seer makes more sense. Am testing.
26/09/26: Some changes were made to improve the deck's winrate but Ill keep the primer unchanged about them, such as dropping vermis mysteris, towers, den of evil etc. Adjust accordingly.