
The goal of this deck is to maximize Dragonlords/Adtonitums ability and deny the enemy entry to your own territory. If you open with Cloud City, you're probably gonna win.
Every single movement based Magic and ability will trigger Adtonitums ability, so you ideally want to save up at least 2 of them before you combo. But, I have been able to have enough interactions to output 12 damage in a single turn, all from my avatar and without getting hurt myself.