
The original concept for this deck started with Interrogator. I really liked what the Interrogator package brought to the deck and wanted to build around that core strategy. However, as I continued testing and looking at different options, I found myself really enjoying the tempo that Pathfinder offered.
That led me to start looking for a way to make the deck more aggressive without losing the core identity of the Interrogator build. From there, I began exploring Imposter.
Rather than completely rebuilding the deck around Imposter, I decided to keep the Interrogator core and use Imposter as a way to expand what the deck could do. The primary changes were switching the avatar and adding a few additional utility pieces that become available through Imposter.
Why Imposter?
The biggest tradeoff is giving up the static draw benefit that Interrogator provides. At first, that was one of the biggest concerns with making the switch. However, the more I looked at Imposter, the more I felt that the additional flexibility of the avatar collection could make up for the lost card advantage.
Imposter opens up significantly more play patterns. Instead of relying as heavily on a consistent pattern the deck can generate value through tempo, flexibility, and adapting to the board state.
That flexibility is ultimately what makes Imposter appealing for this build. Also Lilith.