
... with a splash of air (based on @portland_stew 's build). I like silencing sites and thought I would goof off with land deed and see if I can do some disruption with Land Deed. It might need more support for artifact grab/retain, and despite how I love silencing sites, Sinterfee always felt like a dead draw and was sitting in my hand with no good targets in both of my losses on the day.
#5 Record12 points (4-2-0)
Day highlights:
Win Vs Witch (Kyle F)
Got out the gate fast and was able to get the Witch in a position where she had to use the tap ability to cut down my avatar's power to prevent me from clearing minions. My heavy removal spells held the board.
Loss Vs Geomancer (John C)
Got hammered into the dust by not getting enough removal and the brutal high-powered minions that kept coming down. My agresssion could not keep up and leaving a giantess on the board = :dead:
Win Vs Waveshaper (Allison W)
Down to the wire nailbiter. The last round I took a Great old one to the face while Waveshaper was on DD and I was chasing her across the realm (20->4 life in one round!). She was hanging out with some blockers, but I had flame strike for the deathblow. Close match I barely won the race on.
Win Vs Harbinger ( Joe F)
The Harbinger displaced me backwards and trapped me in a zone of animosity on my side of the board (brutal). So I was throwing minions and spells across the board like a madman. He had me pretty cornered when a warp-spam warhorse came out of a corner and combined with some long range firebolts so I could get him to door before he got me there. Next round I threw the kobolds at him. Trapped in the zone, I kept drawing sites. So much mana for this build...
Win Vs Pathfinder (Charles W)
Another tough one, chasing around the pathfinder. I think this deck is actually pretty similar to mine, aggressive with monstrous lions and firespells for removal. I think this was an arbalest kill around a minion.
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Loss Vs Imposter
Well I had high hopes for this match, as I have had this deck close before, but never been able to close it out. But my worst draws of the day and some early desperation removal of turn 3 Lillith (for a tempo hit), combined to make this a game a quick loss.