
Earth and Fire Archimago built around a simple loop: never miss a site, never run out of gas, and let the big magics do the killing twice. Tithe, Landmass and Kettletop Leprechaun keep sites flowing, Humble Village makes Foot Soldiers out of spare mana, and Common Sense plus Gift of the Wolf keep your hand full. Shallow Grave and Bury aren't downsides - they're loading the cemetery so Archimago can banish three magics and recast an Earthquake, Poison Nova or Craterize when it matters most. Craterize wants a site discarded as part of its cost, and this deck always has a spare. Save it and Earthquake for the turn they break the opponent's position, not the first legal target. Root Spider and Gnome Hollows hold the ground early while you set up; Sister Stefania shuts down ability minions in a pinch. The collection is ten different one-of Ordinaries - swap them in between games for whatever the matchup punishes: Makeshift Barricade against aggro, Dispel and Smite against artifacts and auras, more burn against swarms.