
Plan A
-Build Up to 4 mana by drawing sites early before going in to get strong enough water minions and spells, block with troll bridge and thin ice to backdoor early if you can with ruler of thul and *polar explorers. DISABLED= they can't do damage back to you or interact at all. Use this
-Trust your minions to set up for you to go in with Battlemage later and get card draw from kills with screaming skull.
-Can mix and match 3 cost minions to your preference, nixie always good for getting battlemage targets, lugbog always strong, and fey changeling can get your minions back from stealing effects, or bounce a strong mana cost one back to them. Brob can bring minions back to battlemage.
Spells-Dodge roll is invulnerable for repositioning and dam. reduction (save these for the right moment!), can swap minions for a devastating kill or swap your artifacts with their toolbox for a collection spell.
Fire Splash-The few fire minions are to get movement, damage, and draw, while the fire sites mostly for their beneficial abilities, removal, And ping damage.
Pond is a great way to get out any of the beasts for cheaper, and to counter Atlantean fate against you by having more ordinary sites.
I want to add more mad dash but dont wan't to sacrifice any of my better minions or spells. HAVE FUN with the steam!