(I need one more Phoenix and one more earthquake which will replace the manticore and lion)
This list is built around a midrange strategy. It is designed to bully the opponent by shifting their positions, clearing the board when they commit too many resources, and closing out the game with direct damage to the Avatar. This deck you are running a large package of 36 minions alongside board wipe spells, you can start the game playing aggressively but easily transition into a control style if the opponent builds up a stronger presence.
Core Game Plan1. The Early Game: Grid Development & Threshold Fixing
The initial turns require a proactive approach to secure the localized grid and establish early resource parity.
- Turn 1 & 2 Priorities: Deploy cost-efficient units such as Frontier Settlers, Vile Imp, or Kettletop Leprechaun to immediately contest territory and discourage aggressive openings from the opponent.
- Resource Optimization: Land Surveyor serves as a vital early-game engine. It simultaneously advances your frontline positioning and optimizes your site layout, ensuring you efficiently develop the baseline elemental thresholds required for your mid-game spells.
2. The Mid Game: Positional Disruption & Tempo
- Combat Pressure: Quarrelsome Kobolds and Redcap Powries are utilized to apply continuous pressure, forcing the opponent into unfavorable combat trades or suboptimal defensive blocks.
- Spatial Manipulation: The defining spell of this phase is Landmass. This allows you to physically alter the grid architecture gaining more momentum for aggro creatures to apply pressure across the board.
3. The Late Game: Board Attrition
If the opponent manages to establish a dense board state or stabilize behind defensive keywords, the deck pivots to a high-impact attrition strategy.
- Symmetrical Clearance: A heavy suite of sweepers—including Cave-In, Poison Nova, Earthquake, and Major Explosion—is deployed to completely reset the battlefield. Because your top-end threats like Infernal Legion and Wraetannis Titan possess exceptionally high toughness, they frequently survive these wipes, creating asymmetric card advantage.
- Direct Burn Finisher: When the opponent's defensive lines prevent physical infiltration, bypass the grid entirely. Utilize the recursive capability of Askelon Phoenix alongside direct damage from Blaze or a devastating Craterize to target the enemy Avatar directly and close out the match.