
Overall Strategy
The strategy of this deck is to get as many small hits to trigger your Interrogator ability. Lean into airborne creatures mobility and stealth to allow you to hit sites without being intercepted. This is a midrange deck pretending to be a go-wide aggro deck, make lots of minions and keep them out of reach with Ranged, Airborne, Stealth, and Voidwalk until you can set up for a Vanishment turn to get multiple assured Interrogator triggers.
Early Game
Get to their back line quickly with Spore Sprouts, Grapple Shot, Whirling blades, Polar Explorers, and Polar Bears. Fill out your back line with sites to make good use of Polar Explorers and Polar Bears to wrap around Phase Assasin, Gyre Hyppogriffs, and Sling Pixies.
Mid Game
Pick off small minions at range with Sling Pixies, Stygian Archers, and Skirmishers of Mu. Get hits in when you can with Airborne, Stealth, and Voidwalk minions. The win-con you are trying to set up is to have lots of small minions from Croaking Swamp, Open Mausoleum, and Undead Ambush to set up for a turn where you cast Vanishment to give them all stealth and then get multiple Interrogator triggers to draw a bunch of cards or do some extra damage.
Endgame and DD
By endgame you should have trapped their avatar in a Sphere of Animosity and you can position a Ranged minion to pick them off.