
This is a fun deck meant to win by stalling opponents and winning by overwhelming with minions. The two main combo's are with the various rats and into into . I've included as much card draw/cycle as possible, which when combined with and , allows for the cheap ordinary cards to be cast even cheaper.
This is with the cards I have, so if you need to adjust accordingly feel free. I've included the bare minimum fire/air sites to ensure / can be played. Statistically the current atlas will let any card be summoned by turn 5/6 about 90% of the time. Because this deck is much more heavily earth/water those have a 98% chance to be summoned by turn 5/6. If you find yourself meeting threshold without issue look at adding sites that provide additional mana or utility vs common matchups.