
The game plan is simple. This deck is all gas all the time. We aren't stopping to draw sites. You play your initial three sites and then tap Witch to burn them every turn. Every spell in this deck is trying to kill your opponent as quick as possible without getting stopped by annoying sites or lifegain. Aggressively mulligan your sites so you have two fire threshold and one air threshold regardless of the actual site effects. Ideally you kill your opponent on turn six or seven and if you haven't they're a lightning bolt or two away.