
Matches on the day
Round 1: Savior Earth Water 1-0
Round 2: Necromancer Air Water (Zuul) 2-0
Round 3: Pathfinder Earth Fire (Jesse) 3-0: Rift valley t4 and landmass to then box him down to 4 mana, plus Pudge butcher to make movement awkward
Round 4: Geomancer Earth Fire (Ed Phillips) 4-0: race to Craterize
Round 5: Necromancer Air Water (Soleil) 5-0
Round 6: Avatar of Air (ocapeht) 6-0: super fast game, village t1 crusade t2 Order t3 and removal follow up
Quarterfinals: Zuul again 7-0: Double sinkhole for the win
Semifinals: Ed Phillips again 8-0; race to Craterize again with double landmass tutored
Finals: Jesse again 9-0: same as Round 3, rift valley into double landmass to box and then deliver threats