
Theme: Mostly built this for fun around my first batch of cards I purchased that I felt fit a desert "life" theme with some air mystery and power.
Strengths and Weaknesses: Not entirely sure, very first deck I put together and haven't played it yet. I do think I added a few cards for specific situations that may not be relevant ( and for example) so there may be that. I tried to include some maneuverability cards as well to try to be fluid that way, getting where you need to as quickly as possible.
Strategy: Move fast/Realm control(?), Burrow dangerous minions as a way to plant "mines" around your own sites.
Card Highlights: The I'm also looking forward to using and Burrowing around my sites to create little living mines to quickly take out minions even more powerful than themselves. will serve a similar purpose.
Mostly just a fun little deck I put together as my first deck, looking forward to playing it against my family soon. Probably a bit basic and/or a bit generic but seems like it has some good synergy and potential. Hope you like!
I may limit the amount of magic (except for the ones that fit the most and are more weather related: lightning, etc) and instead for for more artifacts.)
Keep track of changes in Deck History.