
Never worry about threshhold requirements again!
Made this deck for a cool local theme event called Trials of Spring - The Mystical, but then wasn't able to actually go to the event after I got it all sleeved up but took it to casual play and was amazed at how strong it felt. Def there are better decks that use the same idea but also play sites with threshhold and get to play a few more great cards that require more than a single threshhold of anything (a great version is out there with air ramps sites and playing the other good air stuff that has more than a single pip).
But..... This deck is really fun and thematic and has some great value that it eeks out. After playing it a little I really think it doesn't need many other cards - the consistent discount of things like Town and Major City make it sustained ramp in a way..... But def could throw in some towers and wuthering heights and then get to run whirling blades and other things that need two air thresh like tom thumb.
Still actively fiddling with the sites (I'm very unsure about a few of them, like right now Occult Control is the one I am waffling about and may take out soon)