
This deck is designed for an event where a group creates a number of avatars and draw them from a hat.
The avatar I drew was "The Trapmaster". I may play Artifacts face down for {3} and may interrupt the storyline to turn them face up, treating them as though they had just been summoned.
"Trap master:
You may play artifacts face down for 3 mana anywhere in the realm.
You may turn face down cards you control faceup at anytime during the storyline, they count as entering this turn."
This triggers their genesis abilities, and if they are a minion they must wait before they can attack as per normal rules.
Interrupting the storyline works as though every action on the storyline has a potential trigger to allow for splitting, refer to splitting the storyline and mid action triggers. This is an allowance to perform an action on your opponent's turn, however is restricted to only when actions are on the storyline, meaning if your opponent passes you have no response to flip your artifacts.
tap to draw a site:
tap is paid.
storyline begins.
opportunity. #to flip card(s).
draw resolves.
end of storyline.
move and attack:
tap is paid.
opportunity.
movement determined, step
opportunity.
any additional step
opportunity.
attack determined yes/no and targets.
opportunity.
defenders/interceptors determined.
opportunity.
now fighting.
opportunity.
things triggered by attack.
opportunity.
strikes.
opportunity.
Check marked for death. Deathrite joins story.
opportunity.
deathrite resolves.
opportunity.
dead minions leave realm.
end of storyline.