
👸 Queens united ! 👸 (work in progress)
Aino, Morgana, The Lady of the lake, Boudicca, Courtesan Thais, Lilith, Maiden, Mother and Crone join forces in the name of Moloch, god of Sacrifice !
An unlikely alliance to bring water and fire power together 🔥🌊.
Welcome to this Necro steam deck
Type of gameplay : Midrange power with a lot of synergies and abilities to turn tables around in your favor when needed
💀 Skellies uses in this deck 💀 :
-Equip a trinket on one of them for 2 power minions removal or dmg or just send them with another minion to add that +1 power that is sometimes needed ⚔️
-use them with Pnakoptic Manuscript to draw cards (they will die but heh that's what they're here for)
-Great at tapping to activate a silver bullet so you dont waste a meaningfull minion's turn by tapping it to activate the bullet
-infinite bodies to bring back Rasputin as they are evil (so if Rasputin is in your graveyard, summon a skellies and banish it to have a 3/3 rasputin-skelly back)
-Works very well with sir agravaine as any attack from a skelly if Agravaine is adjacent is now followed by a 3 power attack from the Sir (so your skellies can remove 4 power minions)
-obviously great with boudicca as every body counts with her
-Same goes for ruler of thul, send your skellies from bottom of the Realm to cross for 2 power strikes/skelly
-Can be target for blaze if you need to remove something in the way or wards and you don't have anything better
-Great targets for swap as sometimes you don't wanna send your big guy far , you want him close to strike that lilith you're swapping from your opponent to bring it to your side with your skelly. Or swappin a skelly on thin ice with their 5 power minion to kill it
-Sacrifice them on elder ruins to summon a shoggoth from your collection 2
-Sacrifice them on the temple of Moloch to be blessed by the god of Sacrifice with a +2 mana in your turn which is cool stuff
Single cards discussion :
Aura :
-Atlantean fate : hmm super card, not gonna waste time justifyng that :D
Artifacts :
-Torshammar trinket : great to remove stuff without loosing yours and with skellies you always have a target for this
-Pnakoptic manuscrit : draw engine with skellies and frogs , also don't hesitate to use it with rasputin and bring him back after with a skelly
-Silver Bullet : acces to collection (see collection part of the primer)
Minions :
-Grigori Rasputin : absolutly amazing unique, cast him, use him, let him die, and bring him back with your vile imp to deal another 2 dmg, with a succubus to double its power in a turn for 4 dmg / 4 life, lacuna entity for another free removal, Balor for a second heat ray in a turn etc. And ofc with skellies, you always have a target to bring him back
-Pied piper of Hamelin : against other necro, also prevent Wizards from beeing played by your opponent as you control 1 power and less minions. and still a 2/2 for 2
-Aino : regulard damage that is hard to get rid off, can act as a finisher too as stealthed minion cant be defened against
-Lugbog cat : great curve advantage card, turn 2 with a pond (4 in the deck), or summon it in opponent side if he plays water sites
-Mazuj ifrit : great curve advantage card, the airborne on a 4 power minion is nothing to laugh at, it's a very mobile and hard to remove threat
-Morgana Le Fay : Sorcery power nine . That gurl is on fire 🔥🔥🔥
-Sir agravaine : amazing striking power, if you have several tokens (frogs, skellies) close to enemy's avatar, its power will activate each time for a 3 power strike for each ally's strike. And with him close to even a skelly, it will help remove almost any minion
-Lady of the lake : nice 3/3 spellcaster submerge for 3, but she can bring back a saracen raider, agravaine, Ruler of Thul, Morgana, Boudicca or Courtesan from the graveyard if needed and also an artifact like a silver bullet ;).
-Colicky dragonette : Works really well with skellies, gift of the serpent , good 3/3 minions that can act as a trinket to add a ping somewhere ! and remove ward, can be a finisher
-Abaddon Sucubbus : Great 4 cost minion, her ability pairs well with skellies to deal 3 dmg + its board control , try her if you haven't you' ll love her !
-Boudicca : Obvious choice in a deck with a lot of tokens, but works well with Saracen raiders also
-Failed mutation : (currently trying without them)so, 4/4 for 4 ain't super sexy, but don't underestimate its protection ability. beeing immune to bury, poison nova, infiltrate, bolts, explosions etc make it really tough to remove and a key piece when you're facing archimago (earthquake will remove it :P). If you have this match-up , keep one in your opening hand.
-Ruler of Thul : great way to bypass fortress sites and deal a surprise strike, send him with a few skellies or one of your many 4+ power minion for a nice 8/10+ dmg
-Sacred stag: Great value, especially if you are lucky enough to get a pond to cast it for 3. The ward forces your enemy to spend more ressources to deal with that 4 power minion. Also , few chances that it happens but if you ward one of your site when it dies , it can be a great site to cast your pnakoptic manuscript or silver bullet in the hand of one of your minions as ward prevent Dispel/disenchant on the site ;)
-Saracen raiders : charge minion that may surprise the ennemy as this is not a charge deck, but it's just too strong not to get them, the ability to cast them in enemy side is amazing (helps remove a lilith, a maiden morther and crone and other back row annoying stuff)
- Courtesan Thais : just here to turn table around, can be use as a finisher, a great disruptor, can be brought back with lady of the lake, a very fun card with lot of possibilities but can be a bit tricky to play, so feel free to replace it with like an inquisition etc
-Lacuna entity : awesome removal that ignore regions on a 4 power body . Nice to get that annoying coy nixie under thin ice in the void hihihii
-Lilith : She is queen of Evilness you may wanna stack a skelly with her to protect her a bit against lightning bolt
-Maiden, Mother and Crone : (currently trying without her as she still 8 mana to draw the 1st card)Great value card and draw engine, just value nothing else to say, protect it !
-Panorama manticore, cost4 with pond, airborne on a 5/5 is super strong, lethal can be useful versus lord of lies or against multiple defenders, untap is a nice bonus
-Questing beast : (currently trying without it) So this is a bit of a swappable spot here, it's obviously a great minion, but it's just a fat fightning body that is nice to cast for 4 with a pond. It doesn't have a wow effect the moment it arrives on board tough, but the stealth and free movement with that 5 power is just a "can't be wrong" card
-Balor of the Evil eye : amazing minion, his heat ray affect subsurface, so great to remove nixies and spiders , work as an amazing finisher, is a 6/6 yep good stuff , also, you can Rasputin him to shoot 2 heat rays, pew pew
-Infernal legion : (currently trying without them) Great threat that the enemy will need to remove fast, its effect plays the turn it arrives, like Balor, which means you'll probably always get some value from this card, which we like when we spend 6 mana. it can hit several things, be used as a finisher, a great staple
-Lord of lies : this thing should be unique. Strongest of the 4 lords, can be use as a removal as it can make an enemy fight him or can deal an insane amount of damage if not taked care of
-Sir Mordred : 2 removals for 6 on a 4/4 stick, not bad. Bring him back with LAdy for more one shot effects :)