
The Plan™ was to sling burn spells at the opponent, and then reuse them with Archie, but this really hasn't panned out. I'm thinking about switching over to Witch, since the initial taxing effect then two life a turn theoretically should work out better.
This should play out similarly to Sligh or Ponza from M:tG, and given over 30 years of playing that game, I just just kind of fell into themes and strategies I was familiar with.
The deck absolutely struggles with Necromancer swarms or Ward strategies.
I am absolutely open to comments and suggestions. I'm definitely struggling with old M:tG habits in deckbuilding.