
Updates to my BattleToads deck with cards from Gothic. The basic strategy remains the same: disable, trap or weaken enemy minions and finish them off with Battlemage to draw cards.
Note: Some Battlemage decks I’ve seen seem to not realize that only an attack (not any strike) will trigger the draw ability. I focused on disabling effects instead of going heavy on additional strikes like Whirlwind Blade (although Grapple Shot is still good for the movement).
Toolbox allows for Battlemage to access more situational cards like Disenchant, or to guarantee a movement spell when we need it. It can even cast Horrible Hybrids if you really need another body and haven’t already brought both in with Peculiar Ports.
I also went heavier on water sites to benefit more from Overflow, which should enable attacking earlier with Battlemage while still keeping up with playing sites. It is a dead draw late game so may need to reconsider after testing.
Gift of the Raven and Abaddon Succubus will provide more healing effects since Battlemage takes a lot of damage by being in the fray.
Plate of the Whale, Maiden Mother Crone, and Cage of Sidrak would all be good potential additions, I just don’t own them.