
This deck still needs testing, but it was able to go 4-0 at my locals so there is a proof of concept. I'll be making occasional tweaks till I get it just right.
The core of the deck is , , , and anything else that allows you to trade a with your opponent's real card.
is a card I initially played as a two of thinking it would be cute with a lot of tokens, but the card has proven itself to be cracked. Being able to drop an and then pump it and everything else to attack that turn was really good, and if you have a below your opponent's site/avatar your attacks are unblockable. It also allows to move and attack, which is great when you have one sitting adjacent to an opponent's site without any targets.
The card I want more testing with is . It seems great with or any other big minion, but I worry their aren't enough of those to justify 3 copies. I also have not played with yet and wonder if it is too situational.
would probably be better as or , but it is cute and on theme. I may cut them soon.
Everything else in this list has performed amazingly, but I'm not married to anything. Let me know if you have any suggestions!