
simple idea, poisonous dagger is huge, same with pumps, and disabling effects, play 3-4 sites and swing away. Rhongomyniad is in there for "first strike" im trying to prevent damage as much as i can on myself, same with Goswhit Helmet.
you also really want to see "the rack" and stretch them in a manor to limit their movement if possible and open more attack windows.
Cards im unsure of are some of the minions, mainly shield maidens.
cards i wanted to add divine healing but the 3 earth pip seems bad with the tempo this deck can play.