
The overall goal is to abuse the synergy between Hamlet and Sylvan Splendor, cast a minion for 0/1, and draw a card, repeat until you dont see a cheap minion, cast assorted animals and grab some beasts, and continue the value train. get close to the enemy avatar and close the game with the swarm. anytime you cast a 0 cost minion, feel free to ward it. There is basically a ordinary 1 drop for every edgecase, playing against graves, grab a Carrion Beetles. Need to answer a ring of morrigan/core, Thieving Magpie. Need to summon those things on the opponents board, Ominous Owl/Spore Spouts. Sly Fox is great for stealth, scent hounds is great for removing stealth. etc etc
Goat is actually the GOAT, if you already have an established board, you can play him, ward him, swing, re-ward, swing, re-ward, etc, if you have a toolbox you can give the goat a barricade and become a true headache.
adds another layer of combo potential with the it can cause plenty of infinite loops, notably your opponent will need to fully commit to dealing 20 damage to you in a given turn to door you.
Ward the Tufted Turtle, its funny, if it would take damage you can have its effect protect the ward. Shield maidens helps protect any/all wards from being pinged off. Goat protects all wards, and if you have shield maidens near it, theres a chance you can save its wards too :D
There are a lot of infinte combos in this list, mostly involving: lady issuelt, hamlet, sylvan splendor, horn of caerleon, Pnakotic Manuscript, the usual suspects.