
Here are my thoughts about the deck in a random and jumbled mess that I will later compile into a thoughtful and meaningful primer.
Aggro deck based on launching your dudes into your enemy base and giving them a little shield on the way.
key ideas:
Warded Charging minions
Cast minion with charge
Ward that minion
Have the warded minion attack
If it loses Ward, Ward it again!
You can also Ward after a unit has attacked if it would not be killed.
Lots of ways to move your units quickly across the battlefield
Summoning Circle
Jihad
Siege giants
Blink
grapple shot
Spore Spouts
Wuthering heights