
I once made a comment about being at best no better than . I was way wrong. The advantage of is all about the ability to see your powerful cards more often — in other words, threat density. So with that in mind, I made a deck that takes full advantage of the extra mana from
Air sites (i.e., , , and ) to make an evil deck. If this was a non-Magician deck, I would probably include as well, but I don't think I can fit that all in here.
💀 I don't include the because it could draw sites that it's unable to utilize. I'm on the fence a little.
💀 is the perfect in this deck. 1 You have a way higher chance of having more cards and more spells than them, so taking one of theirs gives you a huge advantage early in the game. 2 It can be played off a or a on turn 1, or normally on turn 2. The in the collection is there to give spellcaster so you could cast the stolen spell if it's juicy.
💀 and are great in this deck because there's a lot of time where your is sitting in the realm with nothing to do and can't tap to draw a site.
💀 There's a lot of demons in this deck, why not ? I think it's is a trap. If you think otherwise, GET IN THE COMMENTS!