
Pretty solid situations here!!! Need to test more and find some style alot of fun tho so many tech options
Is going to be the first mask option most games to get ahead and keep drawing spells. Really hoping for any Core (preferably to help summon ) or for a turn 2 mask ( helps too, not sure if I like that one yet tho)
After a hopefully successful feels good to set up shop somewhere and draw extra spells for a few turns
Can be very useful at Deaths Door to keep you alive for a turn or two and is the reason is in the list to maybe help last a turn or two more hiding in the dirt
Can take out pesky enemy auras! Mono water has such a tough time dealing with auras in general so this is cool tech. Also can be used to activate one of our own auras for a sneaky swing on door or any damage can make hurt just that much more
Just praying they stack up on one site to get a crazy tap down save for a turn or can also get rid of a being annoying underground
Mainly here for such a crazy card and casting it twice is nuts. Can clutch it with a magic like or or whatever is needed / possible
Love the idea of eating a random site haha not sure if this is good yet but it is funny and thats what really matters
Similar to situation probably the better option to stall. The burn can come in handy to just keep easy pressure. Maybe turn off a or those pesky 2 power avatars
Really just draw tech. If you have a chance to punch an avatar with a few people why not draw a few cards. If they take the damage even better honestly. Good option with in hand forsure.
(FUN FACT: The original list had this before it was removed for more avatars…. Theres a chance you end up with an extra artifact in hand so we had site to swap an artifact in hand for something late game. Any unique can trade for if youre winning. Losing .)