
Main Idea
Use Blade Dancer to attack other minions as first priority.
Poison dagger with attack by night or Rhongomyniad, will let us kill 2 minions, and with truesight crossbow we will be able to kill stealth and other airborne units, if we cant kill other minions play a sight or push for deaths door
We get value with minions like bound spirit because our avatar will be up
We can use recall to make a big push with our minions like men of leng or reactivate bound spirit
We want to play kind of like AoA but we are going to be aggressive attacking enemy minions on sight
this will also give us a better chance against over ironclads/battlemages and interrogators
If we double draw an artifact, we can discard it with sisters of Avalon
NOTE: A lot of voltron Bladedancer decks get hard countered by ironclads/battlemages and interrogators. Relying to much on magic and artifacts can win you the game quick, but can get hard countered by these avatars. This deck is made to be more creature focused, and use the Bladedancers ability as a secondary support and not main function. Given an opportunity we can do Bladedancer shenanigans given we have the match up, but a creature focused Bladedancer should be more consistent
other weaknesses: artifact hate (toolbox) and Sphere of Animosity
need to test but may be fun