
Please leave any constructive feedback you have or cards that could work well in the deck.
The dream is Profane Revenant on t1, Lesser Blood Demon on t2, swing with both for 6 and cast Màzuj Ifrit or Slabermaw t3, cast Boudicca and swing for 19 on t4 pushing them to deaths door, Use hotwheel to kill them t5.
Even without Boudicca we play greater blood demon and swing for 10 on t4. Swing out to put them on deaths door while playing card draw like an Omphalos, Morgana, Doomsday cult, pact, silver bullet, or searing truth to get closer to a card that can close the game like hotwheel.
We are mono colored so we can run both Char and Torrid Omphalos to help close out the game.
Omphalos go on the front lines across from the enemy avatar so that hotwheel can be cast at them for game.
We only want to go to 4 lands most of the time, but we can go to 6 for demonic contract into hotwheel or to play off the top of the deck.
In order for demonic contract to pull your hotwheel out of the deck you need greater blood demon, Màzuj Ifrit, or one of the three worse demons in play, but it might just be a bad tutor. We do have 15 enablers in the mainboard, but 8 are commons which can only pull commons.
Cut cerberus and silver bullet for a full set of hotwheel and one of each of the worse demons, even though the ability on Corruptor freak will just hurt us before it is removed on the opponents turn, having more demons makes the demonic contract somewhat useful, we probably want that magic 11 though. Flayer might be an option, especially if you are facing 1 power minions. Shackle demon feels too slow since it has to be freed, we only have the avatar and three casters that can do so, river of flame being the most fun to do that with. Cranky Overseer might just get one of our 16 common creatures to hit again that turn.
Jihad into a vile imp for the kill feels good both times I have done it.
This is aggro so we want to concentrate but here is the inital idea:
Draw:
3 searing truth to draw.
1 Morgana for draw.
2 doomsday cult for draw.
2 Demonic contract for search.
1 Pact with the devil to draw.
Maybe 2-4 gift of the serpent for the removal plus redraw
8-12
Finishers:
3 Saracen raiders for finisher.
3 hotwheel for finisher.
Maybe Harassing ruffians for finishing.
Maybe 2 hemogoblin to keep opponent near death.
6-8-12
Cheats:
1 blood mana for early cheat plays
1
Aggression:
1 boudicca for early aggro
1 Rasputin for aggro
3 colicky dragonettes
5
Evil Core:
4 profane revenant
4 lesser blood demon
3 redmane hyena
3 sinterfee
4 vile imp
1 cerberus in chains
2 mazuj ifrit
3 slobbermaw
2 greater blood demon
~ already stated 3 hotwheel
~ horns of behemoth if 6 fire
~ 3 molten maar's hellhounds
3 Fallen Angel for that lord effect
29~36
Non evil core:
Maybe 3 Warhorse
Maybe 3 quarrelsome kobolds
Maybe 3 redcap powries
Maybe 2 Brother knight
Maybe 2 Monstrous lion who can just go for the avatar
Already stated 3 saracen raiders
7-13~10-16
Removal:
4 angry mob, could cut some.
1 Immolation.
Maybe 2-4 gift of the serpent for the removal plus redraw.
3 Accusation especially if persecutor and able to call a target evil ahead of time.
Maybe 1 blaze of glory.
Maybe 2 disintegrate.
11-15
Maybe 2 Infiltrate to steal and remove.
Maybe 2 Betrayal to steal and finish or remove.
4
Which makes 71 to 94 good cards for the deck.