
Survive and squeeze the life (resources) our of your opponent.
Initially inspired by @Hicham Site Destruction from Arthurian Legends times, updated to Gothic.
Site-destruction is the name of the game + type of effects.
Deck has some early presence and some bombs for late, since getting to 8 isn't that big of a deal.
Still the MVP .
Second most important card is probably , can be tutorable with .
is there for grabbing primarly , but also useful to get some answers in cards like , or even .
Whole arsenal for site/resource destruction:
- works very well since we are not drawing additional cards but build our advantage by never needing to draw a site. Just slightly akward since it is a water site, our s don't work.
Small subtheme with giants, , and .
Mulligan for early presence/site destruction. Always keep .
instead of . was a bit problematic since you need to have active minions - which isn't a given.
Maybe swap one for as a possible additional finisher.
To consider: