
Deck is meant to play well into . The idea for this tournament was to win the first 2-3 games and get paired up against multiple at the top tables.
Why no Earth? Earth was cut in order to play cards that are good specifically against . Sites such as , , and are very strong against 's Tawny. Powerful three threshold Air spells and are very good but unable to be played in a three color deck. Same rationale for the inclusion of , , and more Towers , , and . Although you lose , , and , cards like , 3x , as well as , and allow you to slow the game down even if your opponent is playing Water. This list was ultimately experimental and it did surprisingly well without any playtesting.
Win conditions: combo or repeated big magic spells ( and )
SCG Con Houston results:
Day 1 7-0 in Swiss
Day 2 Top 8 (5th place finish)