
Main idea: Win through Sorcerer card advantage getting out an overwhelming number of low mana cost large minions.
Key cards to make this work include: Silence, Sisters of Silence, Bower of Bliss, Floodplain, Grapple Shot, Blink, Windblast (I know), etc.
I am debating removing an Earthquake and Ring of Morrigan as I am not sure they really work in this deck. Sorcerer stays in back, so not a lot to ping for damage. Earthquake might be a dead card against water decks, but is good removal.