
Alright. So we're here with Druid this time (because everyone LOVES this card).
The easiest way to play this deck is to understand how Midrange works. The number one rule of Midrange is to know how to play Control and Aggro effectively. With Control, when is a card so important to remove that you HAVE to remove it before it becomes a problem? Example: if you have a Pollimorph vs Mesmerism in hand. Do you want their Askelon Phoenix? Or do you just need to remove it? You have to understand when to play certain cards that way.
On the Aggro side of things, when do you pressure? Usually, it's best to read your opponent. Figure out what elements their playing, what cards would deal with your stuff, etc. Basically, if they were going to be a Control deck, how would they respond to your push? If the answer is "they can't", then push! But REMEMBER: NEVER over-extend! Apply enough pressure to where they NEED to respond, but always have backup in case they do!
This deck is designed to go up against any deck. So far, I have not seen a deck that this deck doesn't do well against. Maybe it's time to be proven otherwise?