
Does your locals complain about your control deck?
Put simply, this is a combo deck disguised as a normal Deathspeaker control deck. The core game plan is to abuse Deathspeaker to draw tons of cards by recurring important genesis abilities.
However, we have an insidious secret hiding in the list: and . With the help of , or tactical placement, we can ensure that, when the opponent's turn begins, Crave Golem attacks Candlemas monks and kills it.
The result? Their turn is skipped, and it comes right back to us. With the help of and , we can potentially recur this combo infinitely, and some well-timed uses of and can extend that window even longer. Not only will your opponent have one turn skipped, they'll have them all skipped!
This gives you plenty of time to find one of your win cons. Perhaps you slaughter them by dumping your hand to . Perhaps you count to 8 with the . Or perhaps you simply their avatar, the way you've surely craterized your friendship.
Regardless, if you pull this off, they'll be longing for the days you just played control.
You may have noticed that this entire deck relies on mortals having abilities. Which means we fold hard to . All of your s and must be reserved for that one site. Use them wisely!