
This deck wants to be able to play aggro and midrange using Battlemage as another aggressive threat. And some higher 5 mana cards to have some finishing power. I want minions that do something immediately (charge minions, Boudicca, etc), or are a big beastly threat that can be cheated out with pond (Manticore, Q-beast, Cat).
Battlemage is fun to pilot and another early threat that can start attacking turn 3 - 5 depending on what's in hand. And to get him out we use several minions (War Horse, Ruler, etc) and magics (Blaze) to help with mobility. And a splash of air for Grapple Shot.
Weakness: airborne minions. Getting the threshold you need!
Overall a fun aggressive deck that will have you living on the edge. Let me know if you have any suggestions!