
(08/06/25)
Domani lo scrivo
(10/06/25)
Hi there, here's some thoughts on this deck.
Basically it's a Hot Springs Druid (water/fire) aggro-mid with some adaptation for the current meta. I've cut some aggro tools like Warhorse and Adept Illusionist for having more stability with Infiltrate and more stax effects like Maddening Bells. Tawny is the real pivot of the deck, able to deal early damage and trade/cast, also a Bells carrier.
Some particular choices:
Aqua Core: I want that extra mana instead of drawing site by turn 6, good with Manticore/Ring, fix water treshold
Shatter Strike: 3 copies, the only way to deal with Ring, usually breaks one per game, nice extra damage
Geyser: 3 copies, killer of spiders, give airborne to cats/lions/redcap for unexpected attack, also draw. It can literally steal games
How the deck works:
A nice midrange begin to work on turn 3 with some threats like Redcap, Lugbog Cat or Dragonettes, in the meantime Tawny has tecnically landed.
At turn 4 you need to take control of the board, so Bells/Infiltrate/removal and start lowering oppo's life. Remember that Bells on turn 4 will block any Earthquake/Poison Nova or mass removal on turn 5, so in it lies another 1-2 turns of survival.
The rest of the game is you accumulating enough power to kill oppo.
Tips/tricks:
Flip when you need some protection (maybe against Major exp/Craterize) or block folks like Battlemage/AoA.
When flipped you slowly and relentlessly crawl to oppo until he/she can't move at all.
Flip+ Shatter Strike for suprise attack/burst.
You have some decent swings with Plague of Frogs + Pnakotic Manuscripts in terms of card draw, frogs+ Boudicca/Ruler in terms of damage burst.
Ruler and Thais are basically cheating.
Questing Beast is versatile, 5 damage uncontested and great blocker
Pond allows you to cast Lugbog Cat on turn 2, Lion on turn 3 or Phoenix/Manticore/Questing on turn 4. Search for Pond at the mulligan.
Agravaine with some trinkets is a crazy bitch.
Fields of Camlann is a bomb.
Forge allows safe trade on turn 3/4 and usually a good starting site for Tawny.
Desert allows early trades with Tawny and then the owl respawn when you drop the site, very ganzo.
Blaze is usually a finisher but works well with Tawny as removal.
Sideboard:
Niniane + Replication + 2 Devil's Egg vs control
2 Angel's Egg + 2 Drums of Doom vs aggro
Spin Attack yeah, I like that card bc is cheaper than shatter strike and do a little crowd control but honestly I never side them in.
More info will come, maybe.
Enjoy
(29/06/25)
6th place at Rise of the Wyrms, got beaten very bad by Enchantress (worst match-up of this deck). Maybe the only way to surpass it is by refield some aggro package.
Make a little changes in side:
-2 swing attack (never used)
+2 horn of caerleon (vs control)
20/07/25
-1 aqua core
-1 geyser
+2 mask of mayhem