
This deck aims to control the board by utilizing the Ablaze! spells, as well as keep pressure on my opponents via the “standard” Charge package in Fire.
10.1.26:
Updated for Gothic. Just look at curiosa's changelog on this one... Added a little extra air because I like Displace, etc. Added Lord of Destruction for site destruction, as well as Desecrate.
19.5.25:
-1 Mirror Realm (too many useless flips off it)
-1 Collicky Dragonettes (not bad, just needed a similarly costed thing to cut for Cerberus)
+1 Cerberus in Chains (trying it out, maybe it’ll work, maybe it’ll turn back into a Dragonette)
+1 The Great Famine (this is a 51st card. Not sure what to cut yet…)
+1 Avalon
25.2.25:
-1 Magellan Globe (it was kinda cool in the Archimago matchup since you could sort of box them in but ultimately was too cute)
-1 Shatter Strike (you typically want it to eat artifacts)
-1 Askelon Phoenix (never really saw it)
+1 Disenchant
+2 Major Explosion