
This deck works much better than previously with the added Gothic cards and the shift to more undead.
This deck is best played aggressive with little care for sacking minions. Similar to most Battlemage decks this deck should have the Avatar in the opponent's territory. Heirs and zombies make use of lost knights, don't waste cards protecting them. Water is only included for Sir Bedivere's card draw ability, if he is drawn save a bloom land if you didn't get a Valley of Delights out. Leave Bedivere in the back with an artifact.