
I played an old version of this deck and took 10th place at SorceyCon Vegas. It has certainly proved to be A Giant Pain In The Ass for my opponents.
I think the deck is much better now in it’s current version.
The deck attempts to overwhelm the opponent with threats. But the real strength of the deck is unexpected movement of sites and minions. It plays well on curve.
It is difficult to talk about all the movement shenanigans and unexpected plays you can come up with when you combine rift valley, atlas wanderers, war horse, and siege giant, Pudge, and Gargantula + Onslaught.
A fun list to play. Druid is great.
Pre-Gothic record 46-14
Gothic Record 25-11