
The best option to start with this deck, is to have some of the exceptional Knights in your starting hand.
They march ahead and makes the way free for the harder units, waiting behind them, ready for the real battle.
Artifacts can be equipped, depending on the situation. It's all up to the moment!
If you manage to equip King Arthur with Escalibur, and the Amulet of Niniane, well..., you gonna give a hard time to your opponents.
Niniane can be also very useful for the Templar itself, especially on death's door.
You can use the Round Table and the Ruler of Thul as a nice combo to send units in the back of your opponents and still draw cards.
If you have the Archimago against you, I strongly recommend to input 3 Funeral Pyres in the Deck.
Good pull at the beginning of the game can be also a root Spider. Helps you to control the field in the early stages of the game.
Advanced Tips.
1. Let Sir Bedevere takes one of your fallen lances, so you can draw additional card every turn.
2. If you play against Sorcerer, you can equip your Queen of Midland with Niniane and draw a lot of cards until the opposite site finds a way to get her out of the game.
3. Save your Dame Britomart for a turn, where you can use your already placed Horn of Corleon, to have secure hit on a site. Than you can bring back some of your fallen knights on the battlefield for more benefits.
4. The Deck has been updated to Gothic. Now it plays like a Commander Deck from MTG, with a lot of single and strong unique Minions! More interactions and more madness on the board!