
The goal of this deck is all about evasion. From aura's, to disabling, to stealth, this deck wants to deploy some ramp and valuable sites to the front line, and deploy ranged units behind protection. The ranged units want to be deployed on or behind difficult sites to traverse, so they can freely ping.
While it is an inherently defensive deck, the artifacts available to equip can turn the tide of battle to the offensive, giving massive range and power.
The magic spells primarily focus on increasing movement for the archers, to make them more difficult to strike, while also providing ways to move them to more advantageous positions.
This deck is yet to be tested, so refinements will certainly be necessary.