
"Say hello to my little friend !"
I wanted to build an aggro deck, and this is what I came up with ! The goal of the deck is to apply early pressure and deal damage quickly using aggressive creatures like , [[Sly Fox]], and our mobile two-drops [[War Horse]] and [[Palliburrie Bats]]. These early threats enable powerful turn-three plays with [[Redcap Powries]], [[Sir Agravaine]], and [[Black Knight]], whose cost have been reduced by early aggression.
To keep the pressure on and prevent being overwhelmed, [[Tawny]] is crucial for casting spells like [[Shrink]], [[Polymorph]] and [[Firebolts]] to remove annoying blockers. Additionally, [[Swindler Troop]] grants stealth to protect our key minions and secure further damage.
The deck’s four-drop charge minions will close out the game, especially when supported by artifacts like [[Maddening Bells]] and [[Devil’s Egg]]. Even in the mid-game, Tawny continues to be valuable,being a Unique minion you will easily get three draws with [[Unlikely Alliance]] or sacrifice her with [[Pact with the Devil]].
[[Grapple Shot]] is arguably the best card of the deck, offering massive damage potential when paired with [[Bruin]] or [[Black Knight]]. It also provides versatile utility, destroying lands with [[Sir Balin]] or securing a free kill with [[Sirocco Scorpions]].
The mana base focuses on ensuring consistent thresholds. [[Floodplain]] can flood your own site to give you an additional water threshold which is a cool trick to know. The fire sites are busted, [[Cursed Land]] and [[Poison Well]], help reduce the opponent’s life total ,while [[Forge]] gives our minions first strike.