
Cornerstone is here in place as a Wasteland, an ability less fire site from the new AL draft pack. You can also use a
Pathfinder Emberwinds
Pathfinder Tips
qqqqq1. You won't have the luxury to mulligan sites like every other avatar that gets the ability to see up to 6 of their sites before their first turn. For Pathfinder whatever site you get, your stuck with. To make a consistent Pathfinder deck, you need a minimum of 9 sites of each element you are playing, thus making tri-color decks very inconsistent.
qqqqq2. Because of site inconsistency, don't expect to get a 2 threshold spell out until turn 3 or 4, and sometimes not even until turn 5.
qqqqq3. If you start by playing two sites towards your opponent and then filling in the sites to your left or right, you are almost guaranteed to get 6 sites/mana by turn 6 every game, and at that point threshold isn't a problem anymore. To ensure more consistency or more mana, mobility spells like blink are very important
qqqqq4. Unlike the sorcerer avatar you only get to draw one spell per turn and then once you're out, you're out. You need to make every spell count so adding ramp isn't as helpful, (usually) so things like cores aren't an auto include.
Version history:
qqqqq• Took out
qqqqqqqqqq• : Cheap card draw is nice, fire card draw is nice, ultimately I can't afford to play non spellcaster cheap minions.
qqqqq• Put in
qqqqqqqqqq• : Need spellcasters for and .
qqqqq• Took out
qqqqqqqqqq• 2 : 4 for 4 was good but the biggest issue this deck has is aggro and needs something to take out before poison nova.
qqqqqqqqqq• 2 : Too inconsistent with threshold. Lowers the curve of the deck by removing.
qqqqqqqqqq• : Still think its good but threshold is bad.
qqqqq• Put in
qqqqqqqqqq• 2 : Need the damage the turn it comes down to trade or force removal turn 4.
qqqqqqqqqq• 2 : Cheaper removal compared to Infernal Legion to counter aggro.
qqqqqqqqqq• : I'm desperate...
qqqqq• Took out
qqqqqqqqqq• 2 : I don't like the card, unreliable on Table Top Simulator.
qqqqq• Put in
qqqqqqqqqq• 2 : People aren't playing counter stealth anymore, more consistent than Twister especially being immune to projectiles.
qqqqq• Took out
qqqqqqqqqq• 1 : Trying to cut down cards, don't think I need 3 copies.
qqqqqqqqqq• 1 : Trying to cut down on cards. Looking back I can feel the difference between 3 and 4. Typically trades with 3 powers.
qqqqq• Put in
qqqqqqqqqq• 1 : Probably won't be consistent without search effects but still worth trying.
qqqqq• Took out
qqqqqqqqqq• 2 : Good card, hate taking it out. Deals with lots of small things and helps get rid of big minions with weaker minions but that isn't the issue the qqqqqqqqqqqdeck is facing at the moment.
qqqqq• Put in
qqqqqqqqqq• 2 : Needed more early game removal to live and play the big stuff. Could have been lighting bolts but varying my threshold is good.
qqqqq• Took out
qqqqqqqqqq• 1 : Removing cheap removal for cheaper removal. Didn't deal with 4+ power minions.
qqqqqqqqqq• 1 : Removing cheap removal for cheaper removal. Didn't deal with 4+ power minions.
qqqqqqqqqq• 1 : As predicted this is not consistent and never shows up when need and clogs hand when not needed. Unfortunately will be forced to qqqqqqqqqqqbrute force through auras and artifacts.
qqqqq• Put in
qqqqqqqqqq• 4 : I need the cheapest removal possible to deal with big minions, especially after roots.
qqqqq• Took out
qqqqqqqqqq• 1 : Not as useful when facing decks with 3+ power minions but airborne is still a huge plus so keeping some.
qqqqqqqqqq• 1 : Removal has been an issue for me and this was easiest to cut.
qqqqq• Put in
qqqqqqqqqq• 1 : Risky but could be good since I have so much charge to get around them killing my own minions with it.
qqqqqqqqqq• 1 : 3 novas is never good but I gotta try it.
qqqqq• Took out
qqqqqqqqqq• 1 : Whirling Blades is better and still deals damage to opposing avatar if needed.
qqqqq• Put in
qqqqqqqqqq• 1 : Realized that Vampire and Blades can save a game with enough life gain and also board wipe massive amounts of minions.
qqqqq• Took out
qqqqqqqqqq• 1 : Situational, expensive. Never killed my own minions though.
qqqqqqqqqq• 1 : Also expensive too many times I've gotten big minions I don't need. Pit vipers fixes situations anyways.
qqqqq• Put in
qqqqqqqqqq• 1 : Most definitely bad but should still try.
qqqqqqqqqq• 1 : Could be good.
qqqqq• Took out
qqqqqqqqqq• 1 : Never came in when I had spellcasters and really don't need anymore card draw and it removes a blocker.
qqqqqqqqqq• 1 : Needed more crowd control and player damage.
qqqqqqqqqq• 1 : Bad card. Worked once in 10 games and even then I had no idea what I would grab. Probably just a Vampire.
qqqqq• Put in
qqqqqqqqqq• 3 : Damage and removal that can hit things often and last longer than most games since Pathfinder puts down lots of sites.