
This is one of 10 decks built to utilize bulk cards to help introduce and teach people Sorcery. 6 dual element and 4 single element decks.
These are decks are built using only beta ordinaries and exceptionals. There are 20 sites and at least 40 spellbook cards for these decks.
This is the Earth/Water deck and is minion focused rather than spell.
The rivers let you search through your deck for cards that will help you build a wall of fighters, but remember what you put on the bottom of the deck as Deep Sea Mermaids can retrieve it mid to late game for you. Specifically Shield Maidens, Albespine Pikemen, House Arn Bannerman, and Shield Wall are what you will want to look for as they are the glue for this deck to do awful things to your opponent.
There is a lot of 2 earth threshold minions so keep that in mind when mulliganing
you can sacrifice minions to take out there large minions when you have miracle workers in hand to maintain a minion advantage
Tufted Turtles + Shield Maidens and/or House Arn Bannerman is a wicked combination for both defense and offense.
Minecart Madness is used to position your minions in an advantageous manner.
Sleep is there to take care of minions so you can either deliver a death blow to the avatar or remove a overwhelming threat.
Dodge Roll can both same and advantageously reposition a minion, especially Shield Maidens and House Arn Bannerman, who will probably be targets of attacks.
Porcupine Pufferfish, Sedge Crabs, and Wild Boars all pair very well with early game defense and later in the game with Miracle Workers, Shield Maidens and House Arn Bannerman
Felbog Frog Men are great at getting to an Avatar running away on deaths door.