
"Now I am become death, destroyer of worlds"
-- J. Robert Oppenheimer
Play twice. That's our goal
With in play, Craterize is almost an instant KO. You just need to do 3 damage before hand as this combo only does 17 damage all together.
Elementalist
What does the Elementalist do for this deck and why are there so many Craterize lists that opt to play this Avatar?
1) This avatar shines when you have a lot of double threshold cards.
2) you can just simply play good stuff without straining your mana base.
3) Speaking of not straining the mana base, you get to play a lot of non threshold utility lands.
The deck is pretty straight forward in that you just need to stabilize around turn 4 or 5 to where you can play a sweeper or removal almost every turn after that.
What is different with this list?
I opted to remove the water from this list, and move more into an aggressive control shell with cards like and . I just felt like water wasn't progressing or helping end the game enough. The Craterize combo is fun, but it doesn't feel great to be reliant on it for a win.