
I have a few ideas for decks and spitballed ideas. If requested enough I will make a Youtube video with a deck tech on my creations.
Main goal of this deck is to deploy as many dudes as possible and take them on a crusade, While also flying pudge around on zeppelins to take take on bigger threats.
Aggression and overwhelming swarms of units is how we plan to win. with blinks and lightning bolts as finishers.
we aggressively mulligan for supporting minion units (Shield maiden's or a Pudge)
First 2-3 turns are focused on summoning as many Foot soldiers as we can early.
By turn 3-5 plan is to summon a shield maiden or a Bannerman to support our Foot Soldiers.
or place a pudge in line with the enemy avatar.
We want to encroach forward with our atlas placements trying to maximize our border with enemy atlas's as we can gain more units with Border militia.
Once you have a few forward minions and are going in for strikes on your opponents try to keep a foot soldier untapped near your supporting units to dive in front of the opponents minions (*note will not save them from ranged projectiles unless actually in front)
We need to time our removal to keep the aggression up. keeping tempo is very important in this deck.
Bury on a smaller unit to keep tempo can be okay for more avatar damage
Earthquake's and atlas Wanderers can change placements of atlas for better border militias and also to line up enemy avatar for pudge hook can be huge.
Our way to keep up with large minions(anything with 4 or more power) and close out game is twofold:
I have an army:
I am unkillable:
Once you have got your opponent to death's door we have 3 main ways to close out games:
If you liked this guide give me some feedback and if I reach enough likes I'll consider a Youtube video.
Cheers