
This is a “Jinn Combo” variant of deathspeaker that tries to use utility spells, removal, and prison sites in order to stall out the game long enough for you to a mass a large number of cards in your hand using wizards and wayfaring pilgrims.
Individual card breakdown:
Land surveyor, apprentice wizard, vile imp:
these are the bread and butter of most deathspeaker decks and more often than not these are going to be the targets of your common sense spells as well.
grandmaster wizard & wayfaring Pilgrim:
These are also card drying engines for you. Pilgrim is not really meant to go all over the board as that’s generally not possible unless you have a globe in play instead build towards one of your corners and use pilgrim as a pseudo wizard or land surveyor.
Morgana: she gives you more options when you first play her obviously, but she also can be used to mail yourself if you have a boneyard in your hand and need to look for a good target to resurrect.
Grain sparrow: at one point this deck had two grain sparrows which allowed for an infinite loop using Hamlet, ring, and lady iseult. I decided to cut one because I think it’s better off as a common sense target that can help gain you four life and defend against an attack.
lady iseult: this is one of the best minions in the deck as it allows you to recast your genesis minions over and over again.